As mentioned above in the directional lights section, the rendering of shadows for directional lights is an approximation that allows us to use a single render to cover a largeish area with shadows.
你也可以使用着色语言作为技术的基础
处理阴
投射体和接收体的材质
更复
的阴
法,比如
支持自投
的深度阴
贴图。