As mentioned above in the directional lights section, the rendering of shadows for directional lights is an approximation that allows us to use a single render to cover a largeish area with shadows.
你也可以使用着色语言作为技术的实现基础来处理投射
收
的材质来实现更复杂的
算法,比如实现支持自投
的深
贴图。